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More OS X progress and new screenshots!
I have posted some more detailed notes describing the current progress on OS X. You can read it here:
OS X progress
We have also gotten some new code and screenshots from pallindo that demonstrate creating an OpenGL based particle editor! The code is in the current development branch of the cvs repository. You can get it by grabbing the "devmain-0-6-6" branch and look under vcf/examples/ParticleEditor.
Anyone else lurking out there who is using the VCF on projects, feel free to come forward and volunteer some screenshots of how you're using it.
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