VCF::ButtonEvent Class Reference
A ButtonEvent is fired whenever a button is pressed or clicked. More...
#include <vcf/ApplicationKit/ButtonEvent.h>
Inheritance diagram for VCF::ButtonEvent:

Public Member Functions | |
| ButtonEvent (Object *source, const uint32 &stateMask) | |
| ButtonEvent (const ButtonEvent &rhs) | |
| ButtonEvent & | operator= (const ButtonEvent &rhs) |
| virtual | ~ButtonEvent () |
| uint32 | getStateMask () |
| virtual Object * | clone (bool deep=false) |
| Makes a complete clone of this object. | |
Detailed Description
A ButtonEvent is fired whenever a button is pressed or clicked.
Constructor & Destructor Documentation
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Member Function Documentation
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Makes a complete clone of this object. A typical implementation might be: In which the implementer simply creates a new instance on the heap and calls the copy constructor. Objects which support cloning should also have a copy constructor defined as well.
Reimplemented from VCF::Event. |
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The documentation for this class was generated from the following file:
- vcf/ApplicationKit/ButtonEvent.h
