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VCF::GraphicsResourceBundle Class Reference

A GraphicsResourceBundle is used to represent a collection of resources that happen to be images. More...

#include <vcf/GraphicsKit/GraphicsResourceBundle.h>

Inheritance diagram for VCF::GraphicsResourceBundle:

VCF::ResourceBundle VCF::Object VCF::ApplicationResourceBundle List of all members.

Public Member Functions

 GraphicsResourceBundle ()
virtual ~GraphicsResourceBundle ()
ImagegetImage (const uint32 &resourceID)
ImagegetImage (const String &resourceName)
 returns an Image based on a given resource name

Protected Attributes

GraphicsResourceBundlePeergraphicsResPeer_

Detailed Description

A GraphicsResourceBundle is used to represent a collection of resources that happen to be images.


Constructor & Destructor Documentation

VCF::GraphicsResourceBundle::GraphicsResourceBundle  ) 
 

virtual VCF::GraphicsResourceBundle::~GraphicsResourceBundle  )  [virtual]
 


Member Function Documentation

Image* VCF::GraphicsResourceBundle::getImage const String resourceName  ) 
 

returns an Image based on a given resource name

Image* VCF::GraphicsResourceBundle::getImage const uint32 resourceID  ) 
 


Member Data Documentation

GraphicsResourceBundlePeer* VCF::GraphicsResourceBundle::graphicsResPeer_ [protected]
 


The documentation for this class was generated from the following file:
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