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VCF::Thread Member List

This is the complete list of members for VCF::Thread, including all inherited members.

addRef(Object *owner=NULL)VCF::Object [virtual]
autoDelete_VCF::Thread [protected]
autoDeleteRunnable_VCF::Thread [protected]
canAutoDelete()VCF::Thread [inline]
canContinue()VCF::Thread [inline]
canContinue_VCF::Thread [protected]
clone(bool deep=false) const VCF::Object [inline, virtual]
copy(Object *source)VCF::Object [inline, virtual]
getClass() const VCF::Object
getClassName() const VCF::Object
getMainThread()VCF::Thread [static]
getOwningProcessID()VCF::Thread
getPeer()VCF::Thread [inline]
getPeerHandleID()VCF::Thread [virtual]
getRefCount() const VCF::Object [inline]
getRunLoop()VCF::Thread
getRunsWithExceptionHandler()VCF::Thread [inline]
getThreadID()VCF::Thread
hash() const VCF::Object [virtual]
internal_initBeforeRun()VCF::Thread
internal_isStopped()VCF::Thread [inline]
internal_run()VCF::Thread
isActive()VCF::Thread
isDebugMemoryTracked()VCF::Object [static]
isEqual(Object *object) const VCF::Object [inline, virtual]
mainThreadVCF::Thread [protected, static]
Object()VCF::Object
Object(const Object &obj)VCF::Object
objectAllocationCount()VCF::Object [static]
operator=(const Object &rhs)VCF::Object [inline]
peer_VCF::Thread [protected]
refCount_VCF::Object [protected]
release(Object *owner=NULL)VCF::Object [virtual]
run()VCF::Thread [virtual]
runLoop_VCF::Thread [protected]
runnableObject_VCF::Thread [protected]
runWithExceptionBlock_VCF::Thread [protected]
setFromString(const String &val)VCF::Object [inline, virtual]
setRunsWithExceptionHandler(bool val)VCF::Thread [inline]
sizeOf() const VCF::Object [inline, virtual]
sleep(uint32 milliseconds)VCF::Thread
start()VCF::Thread
stop()VCF::Thread [virtual]
stopped_VCF::Thread [protected]
Thread()VCF::Thread
Thread(const bool &autoDelete)VCF::Thread
Thread(Runnable *runnableObject, const bool &autoDelete)VCF::Thread
Thread(Runnable *runnableObject, const bool &autoDeleteRunnable, const bool &autoDelete)VCF::Thread
Thread(Runnable *runnableObject)VCF::Thread
toString() const VCF::Object [virtual]
totalAllocatedObjectMemory()VCF::Object
trackDebugMemory(const bool &trackMemory)VCF::Object [static]
wait()VCF::Thread [virtual]
wait(uint32 milliseconds)VCF::Thread [virtual]
WaitResult enum nameVCF::Waitable
wrTimedOut enum valueVCF::Waitable
wrWaitFailed enum valueVCF::Waitable
wrWaitFinished enum valueVCF::Waitable
~Object()VCF::Object [virtual]
~Runnable()VCF::Runnable [inline, virtual]
~Thread()VCF::Thread [virtual]
~Waitable()VCF::Waitable [inline, virtual]

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